Experience-making through interaction, systems, real-time engines, and play.

GAME DESIGN

The Game Design (GD) programme provides systematic training, comprehensive skills and resources to support students’ careers in the game industry and further study in related fields. Built around students’ development, the curriculum integrates industry-oriented practice in core areas including game engines, game design, game production and game project management, alongside emerging fields such as virtual reality, motion capture and generative AI. Interdisciplinary learning pathways also enable students to explore computer science, artificial intelligence, digital media art and other areas of design and research.

A stack of CRT monitors
1st

Undergraduate game design programme in mainland China

2025

First cohort admitted

70%

Courses tied to computing and AI

120+

Workstations equipped with high-performance graphics cards (5090D, 4090D, 4080D and more)

Technology and art.
 A foundation for creativity.

View all courses ↗

Every student completes 148 units across five course categories, combining major studies with university core and general education courses. Together, these provide a shared foundation in art and technology, alongside broader perspectives that inform creative work. Major and free electives give students room to explore their interests, deepen selected skills and shape a path toward future practice or further study.

70%Major courses related to game production

30%Major courses related to art and design

Major Required Courses    60
University Core Courses    37
Free Elective Courses    21
General Education Courses    18
Major Elective Courses    12
Total units    148

Inside the
making spaces.

Explore the facilities ↗

Students work across modern studios and computer labs specified for game production, from 3D modelling and engine work to motion and VR capture. Fully-equipped classrooms, open study spaces and exhibition galleries give them room to build, test and show what they make.

Digital production studio
CC-204 Digital production studio
3D design and sculpture studio
CC-130 3D design and sculpture studio
Audio studio
CC-330 Audio studio
AI media and VR lab
CC-211 AI media and VR lab

Where graduates go.

01

Game industry

Game programming, game design and production roles.

02

Adjacent fields

Film animation, engine development, artificial intelligence and related fields.

03

Postgraduate study

Master’s and doctoral study in computer graphics, human-computer interaction and game design.

04

Independent studios

Indie development and founding your own studio.

Your next chapter starts here.

Explore the application routes and contact the programme with your questions.

Contact the programme

Programme DirectorDr. Rulin Chen

Emailrulinchen@bnbu.edu.cn